Methodology
Backlog hours
Current remaining backlog hours = unfinished games × average hours per game × remaining-progress fraction.
Monthly capacity
Effective backlog hours per month = weekly gaming hours × backlog-focus fraction × 52.1775 ÷ 12.
Incoming backlog
Incoming hours per month = new games added per month × average target hours per new game.
Clear date
Net hours cleared per month = effective backlog hours per month − incoming hours per month. When that value is zero or negative, the model has no finite clear date. When positive, current remaining hours are divided by the net monthly clearance rate.
These are estimates, not predictions. Real game lengths, abandoned games, replays, multiplayer time and changing schedules will move the result.